Glossary of Terms

Hyflex Learning: A learning environment that allows a portion of the students in a given class to meet in-person and a portion of the students to participate remotely in real-time via Google Meet. Each classroom will be equipped with cameras and microphones under the control of the teacher to enable remote students to participate live in classes held on campus.

Remote Learning: Any learning that happens when students and instructors are separated by time and/or space and aren’t able to meet in a traditional classroom. Remote learning can take a lot of different forms, with very different levels of technology. Reading a book at home and responding by email is a form of remote learning, and so is having a fully immersive virtual classroom. Email, Google Docs, conference calls, assigned readings, and video classrooms are all components of remote learning.

Synchronous Learning: Learning activities that happen online and in real-time (everyone meeting at the same time) are considered synchronous learning activities. Synchronous learning activities can range from having a Q&A with a teacher in Google Meet, a live text chat room where everyone brainstorms for a project, or even a group phone call.

Asynchronous Learning: Learning activities that happen online — but not at the same time — are considered asynchronous. Viewing a video posted by a teacher, uploading your own video responses, posting homework to Google Classroom, responding to an email, or editing and commenting on a Google Doc are all examples of asynchronous interactions.

Cohorts: This practice of grouping students together in small groups (also referred to as “pods”) limits interactions with other students and adults. Cohorts make contact tracing more feasible, should it be needed.

Density Reduction: Also called de-densification, density reduction is the means by which we achieve prudent and mandated physical distancing for safety.